The iOS app

    What the app does not do

    The app is a companion to the web builder, not a replacement for it. Knowing the boundary saves you hunting for a screen that was never there, so here is the whole list in one place.

    Updated 15 October 20263 min readiOS app only

    Buying Markers is in the app now

    The Shop tab carries the whole Marker catalogue, your cart and checkout, and Order Markers on any Experience opens it with that Experience already chosen, so the Markers arrive pointing at it. Payment runs through Stripe in a secure sheet, exactly as it does on the web. Your full order history is one tap from the Account screen.

    The app never intercepts a Marker tap

    Tapping a Marker with your phone always opens the visitor page in a browser, even with the app installed. NearField does not register the Marker web address with iOS, so there are no universal links and no "open in app" prompt.

    This is deliberate. A Marker's job is to work for a stranger who has never heard of NearField, and a link that behaves differently for you than for your visitors would make testing meaningless. When you want the operator view of a Marker, use Scan inside the app instead.

    The full list

    Not in the appWhere it lives instead
    A QR camera scannerThe iPhone's own Camera app, which opens a Marker the way a visitor would
    Shared stats reportsThe link opens in a browser. Mint one from Stats on the web
    Marketing pages, templates and guidesThe website
    Annual billingThe app sells monthly plans through Apple. Annual is a web checkout
    Donate and Pay, when previewing inside the appThey work normally for visitors in a browser; inside the app they are inert

    Things people expect and we do not have at all

    • No Android app. The web builder in a phone browser is the answer today.
    • No second user. A NearField account is one login. There are no seats, invites or roles, so a colleague signs in with the same details.
    • No writing to tags. The app reads Markers. It cannot re-encode a Marker, and it never needs to: a Marker's printed code is fixed and re-pointing happens in software.
    • No visitor app. Nothing your visitors do requires an install, ever.

    Example

    Ridgewood Museum of Natural History, ordering from the gallery floor

    The exhibitions officer publishes the new Hall of Migration Experience from the app, taps Order Markers, and picks three designs in the Shop. The Markers are already pointed at the hall before the order is paid for.

    The shared stats report for the board is the one step that waits for a laptop: reports are minted on the web.

    Why does a shared report link open in Safari rather than the app?

    Reports are public pages meant for people with no NearField account, so they are a website, not an app screen. Opening one on your own phone works the same way.

    Where does the Contact support button in the scan sheet go?

    Into this help centre, which the app now carries, so it opens in the app rather than throwing you out to a browser. Until recently it landed on a blank page, because the app had no help screen for it to open. If you would rather write to a person, hello@getnearfield.com reaches one.

    Can I buy a plan in the app?

    Yes. Monthly plans are bought through Apple, from the upgrade panel, and start straight away with no 14-day trial: the trial comes from going live, or from a first plan bought on the website. Annual pricing and multi-property Enterprise setups are a web checkout. See how the free trial works.

    Everything the app leaves out is waiting in a browser.

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