Memory
Memory is what makes a second tap different from the first. These articles cover what an Experience can remember, how to ask a question and use the answer, and how to keep the whole thing honest about privacy.
What Memory is
A visitor answers once and your other Markers already know. What an Experience can remember, where it is kept, how far it travels, and what makes a returning visitor look like a new one.
5 min read
Asking a question, storing the answer
The thirteen Memory blocks, what each one asks, how to name an answer so you can use it later, and how to set whether it stays on one page or travels across your account.
5 min read
Using an answer in your copy
Insert a stored answer into any block's text with the Answer button, always give it a fallback, and know the three places interpolation works, and the two places it does not.
4 min read
- Growth
Showing and hiding blocks based on an answer
Use the Conditional block to show one thing to a returning visitor and another to a first-timer. The seven conditions, what can go in each branch, and the visitor everyone forgets.
4 min read
- Growth
When an Experience should forget
Start blank each visit presents a block empty on every visit instead of showing last time's answer. What it changes, what it deliberately leaves alone, and when to leave it off.
4 min read
Privacy: what is stored and who can see it
Exactly what NearField keeps about a visitor, where it lives, how far it reaches, what a visitor can see and delete themselves, and what you can delete on their behalf.
5 min read
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